On Thu, 21 May 2026 14:17:48 -0000 (UTC), Kalevi Kolttonen wrote:
Andreas Kohlbach <ank@spamfence.net> wrote:
But wasn't it the game Jumpman which saved Epyx from the brink of
bankruptcy? Then Jumpman ? highly addictive by the way ? made Summer
games and the others you mention only possible.
I do not know,
I think I had it from Epyx' Wikipedia page:
| A year later ([1982], Epyx was starting to have financial
| difficulties. Jim Connelley wanted and received money through venture
| capital, and the venture capitalists installed Michael Katz to manage
| the company. Connelley clashed with new management, left Epyx, and
| formed his own development team,The Connelley Group, with all of the
| programmers going with him, but continued to work under the Epyx
| umbrella.
| With no programmers to develop any games in-house, Michael Katz needed
| to hire programmers to ensure a steady supply of games. Several venture
| capital owners involved in Epyx also had ownership of a company called
| Starpath. While Starpath had several young programmers and hardware
| engineers, they were facing financial difficulties as well. Around this
| time, an independent submission to publish a game called Jumpman came
| through and was a big hit for Epyx. The success of Jumpman made Epyx a
| lot of money [...]
Okay, may be not bankruptcy, but no doing well and sort of in panic to
get a game to the market.
but Jumpman is one of the greatest platformers ever made. A fantastic
game indeed!
:-)
--
Andreas
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